I won for my game "Base Attack" - this is it running on the left (using the same debugger framework as the Unisonic emulator).
I'm genuinely amazed. Whilst it was a fun thing to do producing a game on a rather limited platform (it's a new game for the MB Simon toy) does make the game a bit limited. (And the idea is completely bonkers anyway).
Next time I do one of these things I'll probably do it for the Microvision, or possibly the Entex Select-a-Game if I can find out how it's wired up.